But, that was literally the second or third conversation we had about the show. And then from there it sort of spun off into what it is today with the primal stones and all that kind of stuff. Richmond: One of the early ideas Aaron came up with was, what if there was a magic system where there’s one way to do magic, which is difficult, takes a lot of study, takes a lot of hard work, and not everybody can do it, but if you can do it, you’re very powerful? But what if there’s a shortcut, and that shortcut ended up using basically magic creatures, right? How ticked off would everybody else be, especially the magical side, if that was the case? And that was one of the first conversations we had about The Dragon Prince, just in general. Can you elaborate a little bit about how you created the magic system and the ideas that sprung from it? You have slowly introduced it, we know a lot about dark magic, but not much about the natural forms of magic yet. Lacson: That’s awesome! So, something that I love about the series is the magic system. And then our team sort of is always willing to jump in and do stuff, too. Every once in a while someone will text us or talk to us offline, or like jump in the room and be like, I had this crazy thought! Or one of the game team guys will come in and be like, I know it doesn’t quite work like this, but what if we change this thing slightly so it was better for a gameplay thing? We have a very open relationship between us. And with our writing team, it’s the same thing. I’ll get a random text out of the blue, like at nine o’clock at night, from Aaron like, “What about this crazy thing we never thought about before?”Įhasz: Like, what if this was the birthday song in Xadia? Justin Richmond: Or we’ll text each other like, yeah, oh, yeah. We do some work separately, but we literally just like have an awesome coffee, creative conversation? Several mornings a week. Aaron Ehasz: We meet most mornings actually, like, to have coffee.
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